Mar 29, 2024  
Undergraduate Catalog 2016-2017 
    
Undergraduate Catalog 2016-2017 [ARCHIVED CATALOG]

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CS 5410 - Game Programming


This is a first course in game programming, emphasizing an overview of the field and an examination of core techniques, algorithms and technologies used to program games. The course will cover most areas of game programming, ranging from AI techniques to graphics.

Prerequisites & Corequisites: Prerequisite:  CS 3310 with a grade of “C” or better.

Credits: 3 hours

Notes: Open to upperclass and graduate students.
Lecture Hours - Laboratory Hours: 3 hours



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